For articles and ramblings
Last month, we reviewed a new indie title developed by new studio Stickman Studios: “Buccaneer.” The game came out of nowhere, and made a big splash in the indie scene. I had a chance to ask Stickman Studio’s co-founder Simon Nevill some questions about the game, its development process, and indie development in general. Here’s what he had to say.Brendon Lindsey: I think the thing that surprised me most when I played the game and read up on it, was that you two don’t have a background in coding

More here:
Declarations of Independents: Stickman Studios and ‘Buccaneer’
Tags: fruit machine, culture, fitness
Visit the FruitMachineX.com to get over 4000 real fruit machine games to play on your computer.
The most realistic and largest cutting edge and classic fruit machines available.
Only at: www.FruitMachineX.com
Leave a reply