Last month, we reviewed a new indie title developed by new studio Stickman Studios: “Buccaneer.” The game came out of nowhere, and made a big splash in the indie scene.  I had a chance to ask Stickman Studio’s co-founder Simon Nevill some questions about the game, its development process, and indie development in general. Here’s what he had to say.Brendon Lindsey: I think the thing that surprised me most when I played the game and read up on it, was that you two don’t have a background in coding

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Declarations of Independents: Stickman Studios and ‘Buccaneer’

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